package com.slunk.pavornocturnus;

import com.badlogic.gdx.graphics.g2d.Sprite;
import com.slunk.platforms.SRenderSprite;
public class PavorNocturnusHotSpots extends SRenderSprite {
	public String fullyQualifiedClassName;
	public PavorNocturnusHotSpots(Sprite sprite, String fullyQualifiedClassName) {
		super(sprite);
		this.isTouchEnabled = true;
		this.fullyQualifiedClassName = fullyQualifiedClassName;
	}
}
